AdMob events: AdListener and GADAdDelegate - Mobile Ads Garage #9

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Опубликовано 3 ноября 2016, 21:25
iOS Ad Events Guide: goo.gl/wtKyW7
Android Ad Events Guide: goo.gl/sXWxJD
SDK Support Forum: goo.gl/MJfJ9N


Knowing what's going on with the ads in your app is a big part of maintaining a great user experience. Your app needs to be aware of when they've loaded, when the user has tapped on one to open it, and a number of other lifecycle events.


In this episode, we introduce you to the ad lifecycle and the listeners and delegates that help you tap into it. You'll learn what happens when, and which callbacks to use for things like pausing CPU-intensive tasks (read: game engines), muting audio, loading fresh ads, and so on. We're also breaking in a new format for going over code, so let us know what you think in the comments!


Links:
Objective C: goo.gl/XqvD0O
Swift Sample: goo.gl/L5Hfsp
Android Sample: goo.gl/RxVi6B
iOS Ad Events Guide: goo.gl/wtKyW7
Android Ad Events Guide: goo.gl/sXWxJD
SDK Support Forum: goo.gl/MJfJ9N
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