Bringing VR Video Apps to Daydream: Making Great Daydream Experiences with Unity (Google I/O '17)
4 256
27.8
Google Developers2.4 млн
Опубликовано 18 мая 2017, 23:38
Experiences in virtual reality can be powerful and immersive. This session provides a foundation for building great VR video based apps using Unity, a game engine for 3D rendering, and Exoplayer, an open source playback library for Android. We’ll review the recommended architecture for Daydream apps and scene designs for multiple videos, as well as 360 degree and 2D playback. We'll also explore how to work with Android libraries in Unity.
See all the talks from Google I/O '17 here: goo.gl/D0D4VE
Watch more Android talks at I/O '17 here: goo.gl/c0LWYl
Watch more Chrome talks at I/O '17 here: goo.gl/Q1bFGY
Watch more Firebase talks at I/O '17 here: goo.gl/pmO4Dr
Subscribe to the Google Developers channel: goo.gl/mQyv5L
#io17 #GoogleIO #GoogleIO2017 event: Google I/O 2017; re_ty: Publish;
See all the talks from Google I/O '17 here: goo.gl/D0D4VE
Watch more Android talks at I/O '17 here: goo.gl/c0LWYl
Watch more Chrome talks at I/O '17 here: goo.gl/Q1bFGY
Watch more Firebase talks at I/O '17 here: goo.gl/pmO4Dr
Subscribe to the Google Developers channel: goo.gl/mQyv5L
#io17 #GoogleIO #GoogleIO2017 event: Google I/O 2017; re_ty: Publish;
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