The "Why" and "How" of Testing Games in the Cloud (Cloud Next '19)

375
15.6
Следующее
Популярные
Опубликовано 12 апреля 2019, 0:08
Most games are still tested manually. With many recent advances, especially in the area of machine learning, it is now possible to perform more sophisticated automated games testing to uncover important quality issues in your game before your users do.

In this session, we will talk about all the different ways you can test your game automatically with little to no effort on your part.

Build with Google Cloud → bit.ly/2TWAf3x

Watch more:
Next '19 Application Development Sessions here → bit.ly/Next19AppDev
Next ‘19 All Sessions playlist → bit.ly/Next19AllSessions

Subscribe to the GCP Channel → bit.ly/GCloudPlatform


Speaker(s): Justin Broughton

Session ID: DEV201

event: Google Cloud Next 2019; re_ty: Publish; product: Cloud - General; fullname: Justin Broughton; event: Google Cloud Next 2019;
автотехномузыкадетское