AI and Gaming Research Summit 2021 - Understanding Players (Day 2 Track 1.2)

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Опубликовано 8 марта 2021, 16:38
AI and Gaming Research Summit 2021 - Understanding Players (Day 2 Track 1 Part 2)

Chair: Ruth E. Falconer, Abertay University

Machine Learning for Optimal Matchmaking
Josh Menke, Microsoft

Game-Human Interaction: Developing Methods that Capture the Player Experience
Magy Seif El-Nasr, University of California, Santa Cruz

Minecraft’s transformative journey to personalized player experiences
Francisco Rius, Minecraft at Microsoft
Abby Gaddis, Minecraft at Microsoft

See more at microsoft.com/en-us/research/v...
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