Around a watch: Handling rotary input in Wear OS

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Опубликовано 9 ноября 2022, 13:03
Wear OS devices may contain a physical crown or a rotating bezel. When a user turns the crown, the system generates rotary events that developers can utilize to provide enhanced tactile interactions to the user. For example, this can be used for scrolling screens or to control audio volume. Learn how to handle rotary input in your app.

Resources:
Wear OS → goo.gle/3sXMYXN
Horologist → goo.gle/3Dzdfk0

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