State of the Art Path Guiding with Blender + Intel® Open Path Guiding Library | Intel Software
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Опубликовано 6 декабря 2022, 19:46
Bring brilliance to lighting scenarios. Render complex indirect illumination for improved sampling quality resulting in less noise using Intel® Open Path Guiding Library (Intel® Open PGL) – now integrated into the Cycles engine in Blender 3.4. Intel® Open PGL provides advanced path-guiding algorithms that artists and designers can use to improve rendering performance and fidelity. See this quick demo where ray tracing software engineer Sebastian Herholz shows noise reduction improvements using Blender Cycles with Open PGL on Intel® architecture.
Learn more about Blender 3.4: bit.ly/3Hgnr4r
Learn about using Open PGL in the release notes: bit.ly/3HfnkpB
Open PGL library will soon also be part of the oneAPI specification and the Intel® oneAPI Rendering Toolkit, which includes a suite of advanced open source ray tracing libraries available for free: intel.ly/3h1lEFR
Related Links:
Open Path Guiding Made Easier: intel.ly/3F69Utu
Fidelity-first Ray Tracing in the Heterogeneous Compute Era (comparison of Nvidia Optix and Intel® Open Image Denoise): intel.ly/3VXiz8w
Deploy Awesome Stunning Hi-Fi Graphics with Intel® Advanced Ray Tracing: intel.ly/3HaYS93
Learn more about openpgl.org: bit.ly/3VUSM0z
Download the individual library: bit.ly/3iwWMWE
Get the full Intel® oneAPI Rendering Toolkit free: intel.ly/3WdPXrR
The Intel® Developer Zone encourages and supports software developers developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, and watch product demos from Intel and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!
Connect with Intel Software:
Visit INTEL SOFTWARE WEBSITE: intel.ly/2KeP1hD
Like INTEL SOFTWARE on FACEBOOK: bit.ly/2z8MPFF
Follow INTEL SOFTWARE on TWITTER: bit.ly/2zahGSn
INTEL SOFTWARE GITHUB: bit.ly/2zaih6z
INTEL DEVELOPER ZONE LINKEDIN: bit.ly/2z979qs
INTEL DEVELOPER ZONE INSTAGRAM: bit.ly/2z9Xsby
INTEL GAME DEV TWITCH: bit.ly/2BkNshu
#intel #intelsoftware #oneAPI, #Intelgraphics, #rendering #blender
State of the Art Path Guiding with Blender + Intel® Open Path Guiding Library | Intel Software
Learn more about Blender 3.4: bit.ly/3Hgnr4r
Learn about using Open PGL in the release notes: bit.ly/3HfnkpB
Open PGL library will soon also be part of the oneAPI specification and the Intel® oneAPI Rendering Toolkit, which includes a suite of advanced open source ray tracing libraries available for free: intel.ly/3h1lEFR
Related Links:
Open Path Guiding Made Easier: intel.ly/3F69Utu
Fidelity-first Ray Tracing in the Heterogeneous Compute Era (comparison of Nvidia Optix and Intel® Open Image Denoise): intel.ly/3VXiz8w
Deploy Awesome Stunning Hi-Fi Graphics with Intel® Advanced Ray Tracing: intel.ly/3HaYS93
Learn more about openpgl.org: bit.ly/3VUSM0z
Download the individual library: bit.ly/3iwWMWE
Get the full Intel® oneAPI Rendering Toolkit free: intel.ly/3WdPXrR
The Intel® Developer Zone encourages and supports software developers developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, and watch product demos from Intel and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!
Connect with Intel Software:
Visit INTEL SOFTWARE WEBSITE: intel.ly/2KeP1hD
Like INTEL SOFTWARE on FACEBOOK: bit.ly/2z8MPFF
Follow INTEL SOFTWARE on TWITTER: bit.ly/2zahGSn
INTEL SOFTWARE GITHUB: bit.ly/2zaih6z
INTEL DEVELOPER ZONE LINKEDIN: bit.ly/2z979qs
INTEL DEVELOPER ZONE INSTAGRAM: bit.ly/2z9Xsby
INTEL GAME DEV TWITCH: bit.ly/2BkNshu
#intel #intelsoftware #oneAPI, #Intelgraphics, #rendering #blender
State of the Art Path Guiding with Blender + Intel® Open Path Guiding Library | Intel Software
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