Android game graphics - OpenGL ES vs. Vulkan case study

13 846
28 days – 7 2921:00
Android Studio Jellyfish
Published on 16 May 2023, 19:22
This session will explore the two graphics APIs available to games running on Android: OpenGL ES and Vulkan. The pros and cons of each API will be discussed. A case study of the performance and power benefits of Vulkan will be presented. Recommendations will be given on when to consider supporting both APIs versus one or the other.

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