Improving the Halo 5 multiplayer experience

20 589
32.2
Следующее
Популярные
69 дней – 4583:15
Ludic Design for Accessibility
Опубликовано 18 июня 2015, 16:08
Senior researcher Rob DeLine describes how the Halo team uses Trill, a high-performance in-memory incremental analytics engine, and Tempe, a web service for exploratory data analysis, to monitor and quickly improve the Xbox gaming experience.

research.microsoft.com
автотехномузыкадетское