Autodesk Maya on Quadro K6000

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Earth-2 Goes Down to Street Level
Опубликовано 13 августа 2013, 17:41
At SIGGRAPH 2013, Daryl Obert, a technical specialist at Autodesk, walks through how the NVIDIA Quadro K6000 enables artists for the first time to model interactively in Autodesk Maya at unprecedented levels of detail and realism.
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