DevGAMM

×
27.1 тыс
подписчики
3.53 млн
просмотры
1 791
видео
26 Дек 2011
создан
23.09.15 39:12
Sean Druitt, Daniel Fisher (QUT) - Oculus + Lasers = Dinosaurs: Riding the wave of new technology
Sean Druitt, Daniel Fisher (QUT) Oculus + Lasers = Dinosaurs: Riding the wave of new technology Presentation is coming soon
305
23.09.15 53:39
Mike Rose (tinyBuild) - How Well Do Games Sell in 2015?
"How Well Do Games Sell in 2015?" Mike Rose, tinyBuild slideshare.net/flashgamm/mike-rose-how-well-do-games-sell-in-2015
298
23.09.15 1:00:17
Brjann Sigurgeirsson (Image & Form) - Making A Successful Premium Game: SteamWorld Dig
“Making A Successful Premium Game: SteamWorld Dig” Brjann Sigurgeirsson, Image & Form slideshare.net/flashgamm/brjann-sigurgeirsson-making-a-successful-premium-game-steamworld-dig
298
23.09.15 46:14
Mareike Ottrand, Alexander Pieper (Studio Fizbin) - Creativity Through Tinkering
"Creativity Through Tinkering" Mareike Ottrand, Alexander Pieper, Studio Fizbin
610
28.7
23.09.15 22:03
Mattias Dittrich (Ditto) - Make It Wiggle (or How to Make Cool Art with No Talent)
"Make It Wiggle (or How to Make Cool Art with No Talent)" Mattias Dittrich, Ditto
5 179
12
23.09.15 1:01:42
Andre Weissflog (Bigpoint) - One Source To Rule Them All
"One Source To Rule Them All" Andre Weissflog, Bigpoint Presentation is coming soon
922
17.7
23.09.15 50:13
Andy Touch (Unity) - Hands-on with Audio Mixing in the Unity 5 Game Engine
"Hands-on with Audio Mixing in the Unity 5 Game Engine" Andy Touch, Unity
263
23.09.15 49:14
Stan Just (CD Projekt Red) - Creating Amazing Art in The Witcher 3: Wild Hunt
Stan Just (CD Projekt Red) "Creating Amazing Art in The Witcher 3: Wild Hunt" slideshare.net/flashgamm/stan-just-cd-projekt-red-creating-amazing-art-in-the-witcher-3-wild-hunt Full
9 016
21
23.09.15 25:30
Thierry Platon (Gloomywood) - 2Dark, How Do We Get Our Neo-pixel Unique Look?
"2Dark, How Do We Get Our Neo-pixel Unique Look?" Thierry Platon, Gloomywood slideshare.net/flashgamm/thierry-platon-2dark-how-do-we-get-our-neopixel-unique-look
182
23.09.15 48:31
126
23.09.15 50:44
Grzegorz Mazur (11 bit studios) - The Art of Prototyping. Case study: This War of Mine
"The Art of Prototyping. Case study: This War of Mine" Grzegorz Mazur, 11 bit studios slideshare.net/flashgamm/grzegorz-mazur-the-art-of-prototyping-case-study-this-war-of-mine
1 069
18.4
23.09.15 46:32
Olga Kachalina (Wargaming.net) - World of Tanks Blitz: Lessons Learned
“World of Tanks Blitz: Lessons Learned from Designing Game User Experience on Mobile” Olga Kachalina, Wargaming.net Presentation is coming soon
932
34.2
23.09.15 48:55
231
23.09.15 55:23
Sjoerd De Jong (Epic Games) - Building a 2D Game in Unreal Engine 4
“Building a 2D Game in Unreal Engine 4” Sjoerd De Jong, Epic Games
2 496
34.3
23.09.15 34:52
Dr. Christian Rauda (GRAEF Rechtsanwälte) - Clone Wars
"Clone Wars - How to Fight Successful Legal Battles Against Copycats" Dr. Christian Rauda, GRAEF Rechtsanwälte Presentation is coming soon
203
23.09.15 48:14
Christopher Torchia (Bohemia Interactive Studio) - DayZ: Surviving Success
"DayZ: Surviving Success" Christopher Torchia, Bohemia Interactive Studio slideshare.net/flashgamm/chris-torchia-dayz-surviving-success
6 729
29.4
23.09.15 1:02:46
Michael Schade (ROCKFISH Games) - How To Succeed on Kickstarter
"How To Succeed on Kickstarter if You are not a Games Celebrity" Michael Schade, ROCKFISH Games GmbH Presentation is coming soon
536
22
23.09.15 23:33
Malte Schmidt (CrazyBunch) - Virtual Reality: Real or Fantasy
"Virtual Reality: Real or Fantasy" Malte Schmidt, CrazyBunch slideshare.net/flashgamm/malte-schmidt-virtual-reality-real-or-fantasy
121
23.09.15 55:54
Barry Meade (Fireproof Games) - Making The Room
Making The Room Barry Meade, Fireproof Games Presentation is coming soon
4 190
17.1
23.09.15 38:13
Kristina Rothe (Microsoft) - Gesture Control and DIY Motion Capturing with Kinect and Unity
"Gesture Control and DIY Motion Capturing with Kinect and Unity" Kristina Rothe, Microsoft
2 654
33.7
23.09.15 25:22
Tomas Piktozis (Chartboost) - Your Guide to Growing a Mobile Strategy Game Business
“Your Guide to Growing a Mobile Strategy Game Business” Tomas Piktozis, Chartboost Presentation is coming soon
205
23.07.15 1:55
How To Get From Dammtor Station to Grand Elysee Hotel @DevGAMM
You won't get lost in Hamburg, we are going to make sure of it!
333
21.9
15.06.15 37:55
Awards Ceremony - DevGAMM Moscow 2015
Winners of this year's DevGAMM Awards: devgamm.com/moscow2015/en/games/awards
857
25.6
28.05.15 26:09
Алексей ‘DiscoFish’ Старовойт - Динамика в играх
[Приносим наши извинения, по техническим причинам отсутствует часть видео] Доклад посвящен созданию и улучшению динамики в играх.
3 266
15.4
28.05.15 24:23
Владимир Ковтун (AlternativaPlatform) - Всё дело в балансе!
Бывало ли у вас ощущение безмерной печали и уныния от того, что задумка игры была хороша, но сам конечный продукт не приносит удовольствия? Владимир сам сталкивался с этим много раз.
3 424
22.9
28.05.15 40:13
Алина Браздейкене (Rhapsody Games) - Такая разная диалоговая система
Если вы твердо знаете, что персонажи вашей игры будут общаться между собой — повод задуматься над диалоговой системой.
3 172
13.5
27.05.15 35:34
Валентин Симонов (Unity Technologies) - Unity Networking: новые возможности
Unity 5.x включает первый этап реализации нового нетворкинга, который заменит RakNet и позволит создавать ММО игры в несколько кликов.
2 116
15.7
27.05.15 39:10
Nizar Romdan (ARM) - ARM’s Technology Insight on the Future of Mobile Gaming Platforms
Many experts argue that the future of computer technology rests in mobile. But Platform fragmentation is the bane of the mobile games industry.
388
32
27.05.15 56:55
Discussion panel: «Traffic Providers vs. Developers»
At this panel discussion several viewpoints will be argued to decide on the best way to enter the mobile market: is it better doing it independently (indie-style), through user acquisition
748
41.2
27.05.15 54:20
Алексей Атомский (Zeptolab) - Особенности игровой графики на примере King of Thieves
Алексей рассмотрел особенности игрового арта, какую роль он играет в игровом дизайне, в чем его отличие от мультипликации и иллюстрации (с точки зрения художника).
16 302
12.5
1 793 видеоназад49далее
жизньигрыфильмывесельеавтотехномузыкаспортедаденьгистройкаохотаогородзнанияздоровьекреативдетское