DevGAMM

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27.2 тыс
подписчики
3.46 млн
просмотры
1 785
видео
26 Дек 2011
создан
23.09.15 50:13
Andy Touch (Unity) - Hands-on with Audio Mixing in the Unity 5 Game Engine
"Hands-on with Audio Mixing in the Unity 5 Game Engine" Andy Touch, Unity
264
23.09.15 49:14
Stan Just (CD Projekt Red) - Creating Amazing Art in The Witcher 3: Wild Hunt
Stan Just (CD Projekt Red) "Creating Amazing Art in The Witcher 3: Wild Hunt" slideshare.net/flashgamm/stan-just-cd-projekt-red-creating-amazing-art-in-the-witcher-3-wild-hunt Full
9 030
21
23.09.15 25:30
Thierry Platon (Gloomywood) - 2Dark, How Do We Get Our Neo-pixel Unique Look?
"2Dark, How Do We Get Our Neo-pixel Unique Look?" Thierry Platon, Gloomywood slideshare.net/flashgamm/thierry-platon-2dark-how-do-we-get-our-neopixel-unique-look
188
23.09.15 48:31
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23.09.15 50:44
Grzegorz Mazur (11 bit studios) - The Art of Prototyping. Case study: This War of Mine
"The Art of Prototyping. Case study: This War of Mine" Grzegorz Mazur, 11 bit studios slideshare.net/flashgamm/grzegorz-mazur-the-art-of-prototyping-case-study-this-war-of-mine
1 077
18.6
23.09.15 46:32
Olga Kachalina (Wargaming.net) - World of Tanks Blitz: Lessons Learned
“World of Tanks Blitz: Lessons Learned from Designing Game User Experience on Mobile” Olga Kachalina, Wargaming.net Presentation is coming soon
934
34.3
23.09.15 48:55
232
23.09.15 55:23
Sjoerd De Jong (Epic Games) - Building a 2D Game in Unreal Engine 4
“Building a 2D Game in Unreal Engine 4” Sjoerd De Jong, Epic Games
2 500
34.4
23.09.15 34:52
Dr. Christian Rauda (GRAEF Rechtsanwälte) - Clone Wars
"Clone Wars - How to Fight Successful Legal Battles Against Copycats" Dr. Christian Rauda, GRAEF Rechtsanwälte Presentation is coming soon
207
23.09.15 48:14
Christopher Torchia (Bohemia Interactive Studio) - DayZ: Surviving Success
"DayZ: Surviving Success" Christopher Torchia, Bohemia Interactive Studio slideshare.net/flashgamm/chris-torchia-dayz-surviving-success
6 736
29.5
23.09.15 1:02:46
Michael Schade (ROCKFISH Games) - How To Succeed on Kickstarter
"How To Succeed on Kickstarter if You are not a Games Celebrity" Michael Schade, ROCKFISH Games GmbH Presentation is coming soon
537
22
23.09.15 23:33
Malte Schmidt (CrazyBunch) - Virtual Reality: Real or Fantasy
"Virtual Reality: Real or Fantasy" Malte Schmidt, CrazyBunch slideshare.net/flashgamm/malte-schmidt-virtual-reality-real-or-fantasy
122
23.09.15 55:54
Barry Meade (Fireproof Games) - Making The Room
Making The Room Barry Meade, Fireproof Games Presentation is coming soon
4 228
17
23.09.15 38:13
Kristina Rothe (Microsoft) - Gesture Control and DIY Motion Capturing with Kinect and Unity
"Gesture Control and DIY Motion Capturing with Kinect and Unity" Kristina Rothe, Microsoft
2 664
33.8
23.09.15 25:22
Tomas Piktozis (Chartboost) - Your Guide to Growing a Mobile Strategy Game Business
“Your Guide to Growing a Mobile Strategy Game Business” Tomas Piktozis, Chartboost Presentation is coming soon
205
23.07.15 1:55
How To Get From Dammtor Station to Grand Elysee Hotel @DevGAMM
You won't get lost in Hamburg, we are going to make sure of it!
334
21.9
15.06.15 37:55
Awards Ceremony - DevGAMM Moscow 2015
Winners of this year's DevGAMM Awards: devgamm.com/moscow2015/en/games/awards
859
25.7
28.05.15 26:09
Алексей ‘DiscoFish’ Старовойт - Динамика в играх
[Приносим наши извинения, по техническим причинам отсутствует часть видео] Доклад посвящен созданию и улучшению динамики в играх.
3 269
15.4
28.05.15 24:23
Владимир Ковтун (AlternativaPlatform) - Всё дело в балансе!
Бывало ли у вас ощущение безмерной печали и уныния от того, что задумка игры была хороша, но сам конечный продукт не приносит удовольствия? Владимир сам сталкивался с этим много раз.
3 434
23
28.05.15 40:13
Алина Браздейкене (Rhapsody Games) - Такая разная диалоговая система
Если вы твердо знаете, что персонажи вашей игры будут общаться между собой — повод задуматься над диалоговой системой.
3 192
13.6
27.05.15 35:34
Валентин Симонов (Unity Technologies) - Unity Networking: новые возможности
Unity 5.x включает первый этап реализации нового нетворкинга, который заменит RakNet и позволит создавать ММО игры в несколько кликов.
2 115
16
27.05.15 39:10
Nizar Romdan (ARM) - ARM’s Technology Insight on the Future of Mobile Gaming Platforms
Many experts argue that the future of computer technology rests in mobile. But Platform fragmentation is the bane of the mobile games industry.
388
32
27.05.15 56:55
Discussion panel: «Traffic Providers vs. Developers»
At this panel discussion several viewpoints will be argued to decide on the best way to enter the mobile market: is it better doing it independently (indie-style), through user acquisition
748
41.2
27.05.15 54:20
Алексей Атомский (Zeptolab) - Особенности игровой графики на примере King of Thieves
Алексей рассмотрел особенности игрового арта, какую роль он играет в игровом дизайне, в чем его отличие от мультипликации и иллюстрации (с точки зрения художника).
16 316
12.5
27.05.15 37:37
Steam: всё, что скрывает Valve (почти)
Valve никогда не рассказывает о продажах игр на Steam, популярности жанров, поведении игроков, региональных особенностях и прочих очень важных для разработчиков и издателей вещах.
23 844
10.3
27.05.15 54:21
Rami Ismai (Vlambeer) - LUFTRAUSERS: from development to PlayStation release
Rami will explain how LUFTRAUSERS project was put together, since 2011 when the idea first came to Jan Willem of Vlambeer as he was staring out of a window on a late flight from San Francisco to
1 837
18.2
27.05.15 55:41
Mike Swanson (Bigpoint) - Game of Thrones: Bringing Westeros to Life
Bigpoint’s Game of Thrones: Seven Kingdom’s faithfully recreates a fully interactive and explorable map of Westeros.
2 065
75.9
27.05.15 1:07:28
Круглый стол: «Актуальные вопросы игровой индустрии»
Традиционный круглый стол Петра Харитонова.
6 072
24
27.05.15 56:03
Wolf Lang (THREAKS) - Successful with the first game? The weird story of Beatbuddy
Everybody can make games nowadays with all the great and affordable engines out there. But what happens once your game is released and out in the wild?
453
37.4
27.05.15 41:29
Mike Rose (tinyBuild) - Twitch and beyond: Getting the big names in video to play your game
Twitch, YouTube, even Vine — there are numerous video platforms that are becoming increasingly popular right now, and plenty of opportunities for game developers to utilize these platforms to spread
1 290
24.9
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