Programmability at Cloud Scale

145
Опубликовано 22 июня 2016, 0:46
Building interactive services that are scalable and reliable is hard. Interactivity imposes strict constraints on availability and latency, as that directly impacts end-user experience. To support a large number of concurrent user sessions, high throughput is essential. Many mobile device applications are backed by cloud servers and storage, but the current technology for programming cloud applications is tedious and potentially error prone. Developing individual application components is not difficult, but developing an entire system that is scalable and fault tolerant and makes efficient use of resources is far more challenging, especially for mainstream developers who are not distributed system experts. In this session we’ll look at modern approaches to solving these problems. A variety of applications require interactive services and we’ll discuss a few, such as game platforms and Internet of Things.
автотехномузыкадетское