Building a Scalable Multiplayer Backend in 5 Minutes

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Опубликовано 22 марта 2017, 22:30
In this talk we will build an entire multiplayer game backend on Kubernetes in 5 minutes, and then play our game on top of it! In this time we will take a look at software containers with Docker, and how we can use them with Kubernetes, to power common tasks like deployment, logging, health checking and most importantly - scaling your backend.
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