AWS re:Invent 2015 | (GAM202) Three New Ways to Monetize featuring Backflip Studios

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Опубликовано 9 октября 2015, 23:14
The average game developer only monetizes 2-3% of their customers. What if you could monetize 100% of them? We’ll talk with Bryan Mashinter from Backflip Studios about three new ways to do this. In this session you’ll learn about: Amazon Underground where customers get premium apps and in-app items for free and developers get paid for all of the minutes used, Merch by Amazon a self-service on-demand t-shirt printing service that costs you nothing out of pocket, and Amazon Coins to help deepen engagement and improve your ARPU (average revenue per user)
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