Importing 3rd Party Environments in Unreal Engine for AirSim

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Опубликовано 13 ноября 2017, 19:30
This video by Jim Piavis shows how you can take off-the-self environments available on websites such as TurboSquid.com or cgitrader.com and import into Unreal Engine. Once that's done you can follow the instructions for using AirSim with that environment.

As AirSim is designed as plugin for Unreal, it is fairly easy to get diverse environments and test out your algorithms for autonomous vehicles.

More about AirSim: github.com/Microsoft/AirSim
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