Designing a WebVR Game With A-Frame - Designer vs. Developer #18

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Опубликовано 18 июля 2018, 16:20
In this episode, Ada Rose Canon tells us how she built a WebVR game in a week for the “Games Done Quick” event. She explains how she used A-Frame, Twinery, Archilogic, Glitch, Google Poly, binary, and a bit of JavaScript to create a game engine and a responsive virtual environment.

Read our blog post here:
bit.ly/2zPVFuy

Learn more about the subjects mentioned in our video:
Checkout Twinery
bit.ly/2zRbdOH

A-Frame, a web framework for building VR experiences
bit.ly/2LsQemE

Archilogic tool kit
bit.ly/2zRnrGU

How I built a game in a week
bit.ly/2zQSaUz

Glitch creative community
bit.ly/2LtI1hZ

Google Poly
bit.ly/2uyNfTb

Watch the rest of the series here → bit.ly/2sXpWBR

Subscribe to the Chrome Developers channel → bit.ly/ChromeDevs1
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