Google Developers2.4 млн
Опубликовано 8 мая 2019, 19:51
The landscape of how games are played is changing and the Stadia playability team is leading the way. This session provides technical details for the streaming technology that powers Stadia, from maximizing visual quality to minimizing latency for the end user at 60 frames per second.
Watch more #io19 here:
Gaming at Google I/O 2019 Playlist → goo.gle/300WsBY
Google I/O 2019 All Sessions Playlist → goo.gle/io19allsessions
Learn more on the I/O Website → google.com/io
Subscribe to the Google Developers Channel → goo.gle/developers
Get started at → developers.google.com
Speaker(s): Rob McCool, Khaled Abdel Rahman, Guru Somadder
T7E6D8 event: Google I/O 2019; re_ty: Publish; product: Stadia - General; fullname: Rob McCool, Khaled Abdel Rahman, Guru Somadder;
Watch more #io19 here:
Gaming at Google I/O 2019 Playlist → goo.gle/300WsBY
Google I/O 2019 All Sessions Playlist → goo.gle/io19allsessions
Learn more on the I/O Website → google.com/io
Subscribe to the Google Developers Channel → goo.gle/developers
Get started at → developers.google.com
Speaker(s): Rob McCool, Khaled Abdel Rahman, Guru Somadder
T7E6D8 event: Google I/O 2019; re_ty: Publish; product: Stadia - General; fullname: Rob McCool, Khaled Abdel Rahman, Guru Somadder;
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