Performance Tuning Games for Hybrid Architectures | GDC 2022 | Intel Software

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Published on 27 Apr 2022, 22:43
Get an overview of 12th generation Intel® Core™ processors (formerly code named Alder Lake), the differences between P-cores and E-cores, and how to leverage each of these cores to your advantage in games. We cover some of the basics, performance characteristics, thread scheduling, Intel® Thread Director, CPUID and MSR changes, and discuss some of the game subsystems that we think are particularly well suited for E-cores.

Alder Lake Developer Guide: intel.com/content/www/us/en/de...

Intel VTune Profiler: software.intel.com/content/www...

Intel Hybrid Detect Sample Code: github.com/GameTechDev/HybridD...

Intel® Architecture Instruction Set Extensions Programming Reference: software.intel.com/content/www...

Windows API References:

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

docs.microsoft.com/en-us/windo...

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The Intel® Developer Zone encourages and supports software developers that are developing applications for Intel hardware and software products. The Intel Software YouTube channel is a place to learn tips and tricks, get the latest news, watch product demos from both Intel, and our many partners across multiple fields. You'll find videos covering the topics listed below, and to learn more, you can follow the links provided!

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Performance Tuning Games for Hybrid Architectures | GDC 2022 | Intel Software
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