This is why GPU Drivers Might Not Matter

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We used to assume that GPU drivers allowed for much better performance after a game launch but that might not be the case. In this deep dive into GPU benchmarking we discuss GPU drivers vs game updates and how some changes might completely break performance while others will benefit FPS in a big way.

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Timestamps:
0:00 - A New Way of Benchmarking led to THIS...
0:46 - The Problems & A Year Long Project
1:49 - Alan Wake 2 Updates vs Performance
3:05 - Rushed Launches = Issues
3:46 - Sponsor Spot
4:16 - Good Examples of Update Stability
5:02 - Starfield Updates vs Performance
5:29 - The Baldur's Gate 3 DISASTER
8:08 - What HAPPENED with BG3?
8:42 - Updates can Make or BREAK a Game
8:58 - The GPU Driver Narrative
9:41 - Old vs New Drivers (Alan Wake 2, Avatar & Robocop)
11:14 - The MYTH of Starfield Driver Improvements
12:34 - Baldur's Gate 3 Proves a Point
13:51 - Newer Drivers don't Matter Much...EXCEPT
15;28 - A MASSIVE Challenge for GPU Benchmarking
16:56 - Where do we go from Here?

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This video is sponsored by Thermaltake. As per Hardware Canucks guidelines, no review direction was received from manufacturer. As an Amazon Associate we earn from qualifying purchases.

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