The Xbox Kinect Body Tracking Pipeline

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Опубликовано 18 августа 2016, 5:01
Oliver Williams, Researcher at Microsoft Silicon Valley shares his journey working on the Xbox Kinect Body Tracking Pipeline algorithms. The key opportunities, key challenges and the importance of strong collaborations between researchers and the Xbox product team on the road to delivering a unique consumer gaming experience. And, the opportunities Kinect has unlocked for future research directions.
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