Improving the Halo 5 multiplayer experience

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Connectivity is a thing, is THE thing
Опубликовано 18 августа 2016, 19:05
Senior researcher Rob DeLine describes how the Halo team uses Trill, a high-performance in-memory incremental analytics engine, and Tempe, a web service for exploratory data analysis, to monitor and quickly improve the Xbox gaming experience. ΓÇï
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