Subsurface Scattering in Unreal’s Forward Renderer - Limitless Studios and AMD at Capsaicin 2017

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Опубликовано 17 мая 2017, 22:13
Tom Sanocki of Limitless Studios and Dave Wilkinson of AMD join the AMD Capsaicin & Cream Developer Sessions in their talk, “Subsurface Scattering in Unreal's Forward Renderer”. Learn more about the news and announcements Radeon™ Technologies Group made at Capsaicin & Cream during the 2017 Game Developers Conference: radeon.com/gdc-2017

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