The Seven Rules of Monetization Design

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Опубликовано 21 июня 2017, 13:34
When monetizing your application, each decision can fundamentally affect the kind of game you make. Deciding whether to charge up-front, use in-app-purchases or use advertising isn't something to take lightly.

Oscar Clark, Evangelist at Unity Technologies, has identified seven rules which will help game designers make sure that this doesn't come at the cost of making an enjoyable game.

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