PROJECTIONS, Episode 39: High-End Photogrammetry for VR

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19.3
Tested6.62 млн
Опубликовано 16 февраля 2018, 15:00
Virtual reality environments can be built manually, like video game levels, but they can also be constructed using real-world imagery and scanning. We visit the offices of Cyark, an organization that travels around the world digitizing historical sites using advanced scanning equipment, converting some of those scans to explore in VR.

Shot by Gunther Kirsch edited by Norman Chan

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Tested is:
Adam Savage twitter.com/donttrythis
Norman Chan twitter.com/nchan
Simone Giertz twitter.com/simonegiertz
Joey Fameli twitter.com/joeyfameli
Kishore Hari twitter.com/sciencequiche
Sean Charlesworth twitter.com/cworthdynamics
Jeremy Williams twitter.com/jerware
Ariel Waldman twitter.com/arielwaldman
Gunther Kirsch
Ryan Kiser

Set design by Danica Johnson twitter.com/saysdanica

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