Vulkan optimizations (Android Game Developer Summit 2018)

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Опубликовано 2 июля 2018, 21:55
This talk will cover the latest game optimizations and best practices when using the Vulkan Graphics API. It will be based on experience with optimizing Vulkan games over the past 2 years.

Jungwoo Kim, Samsung
Kosei Ito, Luminous Productions
Yoshimasa Enji, Summertime Studio

Watch more videos from the Summit → bit.ly/2Kj0Vf8
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