NVIDIA RTX Comes to Unity to Power Real-Time Ray Tracing

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Опубликовано 21 марта 2019, 22:48
In the #GTC19 keynote, NVIDIA CEO Jensen Huang challenged attendees to differentiate between real footage and Unity's game engine rendering with #RTXOn. Watch the video to learn how we partnered with Unity to bring real-time ray tracing to creators everywhere.

Learn more about our RTX technology: nvda.ws/2OlcPUd
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