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Опубликовано 10 ноября 2021, 18:00
In today's GUI challenge @AdamArgyleInk shares his thinking on a way to create a 3D video game menu that adapts to OS color preferences, motion preferences, and is accessible to mouse and keyboards alike.
Chapters:
0:00 - Introduction
0:20 - Overview
2:37 - HTML
2:58 - Layout
4:14 - Perspective
5:20 - Animation
7:15 - Menu Styles
10:14 - List Item Styles
10:35 - Button Styles
11:35 - Hover & Focus
12:48 - Pseudo Elements
14:55 - DevTools Review
16:45 - JavaScript
17:48 - Mouse Parallax
19:30 - Outro
Resources:
Read along → goo.gle/3c3oILb
Try a demo → goo.gle/3bWNSLz
Get the source → goo.gle/3wulnOO
Watch more GUI Challenges → goo.gle/GUIchallenges
Subscribe to Google Chrome Developers → goo.gl/LLLNvf
#GUIchallenges #CSS #ChromeDeveloper
Chapters:
0:00 - Introduction
0:20 - Overview
2:37 - HTML
2:58 - Layout
4:14 - Perspective
5:20 - Animation
7:15 - Menu Styles
10:14 - List Item Styles
10:35 - Button Styles
11:35 - Hover & Focus
12:48 - Pseudo Elements
14:55 - DevTools Review
16:45 - JavaScript
17:48 - Mouse Parallax
19:30 - Outro
Resources:
Read along → goo.gle/3c3oILb
Try a demo → goo.gle/3bWNSLz
Get the source → goo.gle/3wulnOO
Watch more GUI Challenges → goo.gle/GUIchallenges
Subscribe to Google Chrome Developers → goo.gl/LLLNvf
#GUIchallenges #CSS #ChromeDeveloper
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