GDC 2023 - Temporal Upscaling - Past, Present, and Future

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11.4
AMD614 тыс
Опубликовано 19 июля 2023, 13:00
This presentation provides a deep dive into temporal upscaling, describing how different parts of the algorithm work together to generate the final image and what techniques are used in FSR to mitigate various common artifacts.

The presentation will also cover lessons learned from integrating temporal upscaling into various AAA games and will suggest best practices for integration, from quickly getting a working prototype to full integration into your engine using all bells and whistles.

Finally, this presentation will discuss the evolution of FSR 2 since initial release, as several internal features required a significant redesign due to special requirements of various titles.

Download the slides: gpuopen.com/gdc-presentations/...

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