GDC 2024 - Shader Instrumentation with GPU Reshape

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Опубликовано 22 марта 2024, 16:00
This talk presents GPU Reshape, a just-in-time instrumentation framework with instruction level validation of shader operations. We discuss the challenges with instrumenting across multiple intermediate representations, and how a unified model was achieved through a custom intermediate language featuring seamless bi-directional translation. We'll take a deep dive into current validation methodologies and what the future of instrumentation may look like.

Download the slides: gpuopen.com/gdc-presentations/...
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