Star Trek Game PhysX, DirectX 11 & Tessellation Interview

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NVIDIA1.7 млн
Опубликовано 13 июня 2012, 14:33
Digital Extremes' 2013 Star Trek game is loaded with PhysX, DirectX 11 and 3D Vision tech. To learn more about the PhysX effects we spoke to Sheldon Carter, Star Trek's Creative Director: geforce.com/whats-new/articles...

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