Debugging Graphics using NVIDIA Parallel Nsight and Visual Studio 2008

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Parallel Nsight is NVIDIA's new Visual Studio integrated development environment for GPU Computing and graphics applications that use CUDA C, OpenCL, DirectCompute, Direct3D, or OpenGL.

This video shows how to use Parallel Nsight's powerful graphics debugging features, including a state of the art frame debugger, a frame profiler with per-draw call bottleneck identification, hardware HLSL shader debugging integrated using the familiar Visual Studio interface, and pixel history.

Learn more, and sign up for the beta at www.nvidia.com/nsight.
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