Sunset Hills received their first international award at DevGAMM
The Chinese team behind Sunset Hills from Cotton Game couldn’t make it to Lisbon for the 2024 DevGAMM Awards – but their game still won Excellence in Visual Art for its stunning artistic style.
85
Townseek became the first Best Game from Portugal at DevGAMM Awards
When Jorge M. Carvalho heard his game Townseek announced by friends from Portugal’s APVP association, he shouted "WHAT?!" at the top of his lungs – because he wasn’t betting on his own game to win.
176
Cairn won Most Anticipated Game just a month before their demo dropped
Cairn has been getting a lot of love lately with its demo, but it all started back in November 2024 at DevGAMM Lisbon – where the game by The Game Bakers won Most Anticipated Game.
217
Cryptmaster’s Spanish version took off after DevGAMM Awards win
Lee Williams had a blast at DevGAMM Lisbon 2024 – giving a talk, meeting the devs behind his favorite games, and taking home the Excellence in Game Design award for Cryptmaster.
202
Manor Lords won its first-ever award at DevGAMM
Manor Lords was only nominated in one category at the 2024 DevGAMM Awards – but it was the biggest one. And it won.
227
Beyond The Board won Developers Choice out of 500+ entries
In 2024, we introduced a special category at the DevGAMM Awards: Developers Choice. All participating teams (over 500!) had four votes to give to other games in the competition.
130
Sven Ahlgrimm went on stage three times before finally getting a prize
In November 2024, Sven Ahlgrimm was kind enough to represent four other teams at the DevGAMM Awards ceremony, in addition to his own game, ODDADA, created with Mathilde Hoffmann and Bastian
230
Christoph Minnameier on the impact of winning Best Mobile Game at DevGAMM Awards
At DevGAMM Awards 2024, Dungeons of Dreadrock 2 was named Best Mobile Game.
148
Live Service. Designing Beyond The Game - Artem Shein (Strikerz Inc.)
Live-service gaming is like running an entertainment factory.
345
7.9
To Stream or Not to Stream, That is the Question - Łukasz Łukasik (Techland)
In this presentation, the speaker will discuss building the city for Dying Light 2.
295
The Crucial Partnership Between Product Manager and Tech Lead - Boombit
What happens when a Product Manager and a Tech Lead truly team up? Magic!
213
Tomorrow's Game Development and Publishing - Henrique Olifiers (Bossa Games)
The games industry is facing significant disruption and upheaval from several corners: funding restrictions, noisy discoverability, timeshare against other media, social media videos draining
346
6
How to Throw a Secret Night City Concert with Minimal Budget - Maria Mazur
Go behind the scenes with narrative designer Maria Mazur as she reveals how a custom concert scene featuring Idris Elba in Cyberpunk 2077: Phantom Liberty was brought to life with almost no budget.
334
8.9
Two Events, One Gaming Week: DevGAMM Portugal 2025
DevGAMM is back in Portugal – and bigger than ever! Catch the highlights from our 2024 B2B conference and get ready for a full week of games industry action in 2025.
329
17.8
Can You Make a Game Without an Engine in 45 Minutes? - Sos Sosowski
Complexity of game productions depends mostly on complexity of the game itself, not the underlying architecture. Nowadasy most developers cannot imagine creating a game without a pre-made engine.
515
9.8
Silent Hill 2 Remake Level Design Postmortem - Monika Chmura (Bloober Team)
Monika would like to present post mortem of Level Design in Silent Hill 2 based on Woodside Apartments.
785
6.9
Metaprogramming: Writing Code That Writes Code - Vadzim Varabyou, Team lead, PAPAYA
In this talk we you go over practical cases of applying code-generating techniques in production environments you will learn general approaches, and some specific techniques.
510
15.1
Indie Devs vs. Game Industry Legends | Game Roast @ DevGAMM Gdańsk 2025
Brace yourself for the ultimate showdown: game industry veterans tear indie devs apart — live on stage. It’s fast, fun, and brutally honest. Developers defend. Experts roast.
363
11.6
Steam Launch Marketing Handbook 2025 - Alex Nichiporchik & Artem Bochkarev (tinyBuild)
tinyBuild shares the most effective and up-to-date strategies for launching a game on Steam in 2025.
1 253
10.6
13 Years of Subway Surfers: Developing The World’s Most Downloaded Game - Thomas Frøhlich (SYBO)
The gaming industry has evolved rapidly over the past decade, but one constant remains: Subway Surfers.
1 113
15.1
Surviving the Storm – The State of The Video Game Industry - Lukasz Hacura, CEO (Anshar Studios)
At the start of 2025, the video game industry remains in crisis. Budgets and player expectations keep rising, while sales lag behind.
386
6.8
Crafting resonant death animations in video games - Sho Stilo, Senior Animation Lead (Riot Games)
Ever wondered where video game characters go when they die? How do they die? Why do they die?
293
Public Pitch (Gdańsk 2025 Edition)
This DevGAMM signature show brings five dev teams to the stage to pitch their games to a panel of industry experts. But only one can win! Watch to find out who takes the crown.
460
9.2
Gdańsk 2025 Aftermovie
The third DevGAMM in Poland turned out to be the biggest one yet!
442
8.3
Digital Vikings Awards 2025
The Digital Vikings Awards Ceremony – celebrating the best upcoming games in the Baltic Sea region!
335
7
How To Retain Your Teams When the Market Inevitably Improves - Richard Fisher (Skillsearch)
A session for anyone running a business or managing a team worried about keeping their team when the market turns (does everyone remember the Great Resignation post Covid) The session is based on
133
Maintaining quality while bringing efficiencies to development
The price of development has been growing faster than the growth of the market for the las 4 years.
180
Making our gaming communities safer, but still fun and engaging - Peter Gerson (Keywords Studios)
In this session, you'll explore innovative strategies to create a secure and inclusive environment for all gamers, while ensuring that the excitement and enjoyment of gaming remain at the forefront.
98
The Investment Game
Join industry-leading experts as they dive into the dynamic world of modern investing.
244
Use Your Words - Lee Williams
A discussion of words in games and games in words. How grammar, spelling and natural language can be leveraged to provide interesting gameplay mechanics, with a post-mortem of Cryptmaster.
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