Dictionary Learning for 3D Scene Representation

1 362
23.9
Опубликовано 27 июля 2016, 0:59
Recent development of 3D technologies and depth sensing devices have posed new challenges in processing of depth maps, which are crucial elements in 3D rendering and scene analysis. Typical image processing approaches to these challenges rely on transformations to appropriate representations (e.g., wavelets). However, because of the differences between image and depth statistics, existing image representations might not generalize well to efficiently represent structures in depth maps. One way to develop representations of data with unknown statistics is to learn them from a large database of examples. I will first present a new method for learning dictionaries of waveforms in which depth maps have sparse linear decompositions. The proposed method differs from existing approaches because it is robust to spatially varying noise typical for depth measurements. The effectiveness of this method will be demonstrated on denoising of maps obtained from depth sensors. I will then introduce an algorithm for learning dictionaries that encompass two modalities of 3D scenes: image intensity and depth information. When trained on data from hybrid image-depth sensors, these representations converge to a set of related features, such as pairs of depth and intensity edges or image textures and depth slants. I will conclude by showing some depth inpainting examples based on these hybrid representations. This is joint work with Bruno A. Olshausen, Benjamin J. Culpepper and Sarah Drewes.
Случайные видео
4 дня – 8120:31
Ethical practices in AI
07.09.22 – 2 188 8983:04
#WeArePlay | Sam | Level Ex | USA
26.08.07 – 8 7157:59
iLife '08 - Review
автотехномузыкадетское