Mobile Game Architectures on AWS (MBL201) | AWS re:Invent 2013

728
Опубликовано 26 ноября 2013, 20:19
The gaming industry is undergoing massive changes, and AWS offers unique capabilities that game developers can use to succeed. In this session, we cover cloud gaming architectural patterns you can use to create highly available and scalable online games. We discuss games-as-APIs, database design considerations, decoupled architectures, and the best instance types for mobile, social, and AAA online games. By the end of this session, you'll understand the different architecture patterns for the major classes of online games, as well as understand which AWS technologies will help you meet the unique challenges of each one.
автотехномузыкадетское