Tested6.79 млн
Опубликовано 15 декабря 2017, 15:00
We review Bethesda's Doom VFR, a version of the most recent Doom game built from the ground up with virtual reality controls in mind. From the locomotion mechanics to the combat pace to weapon feel, we discuss what presence brings to Doom, and the state of VR action shooters. Plus, we examine another interpretation of the classic action game in VR, the Doom 3 BFG VR mod.
Find the Doom 3 BFG VR mod here: github.com/KozGit/DOOM-3-BFG-V...
Shot by Gunther Kirsch edited by Norman Chan
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Tested is:
Adam Savage twitter.com/donttrythis
Norman Chan twitter.com/nchan
Simone Giertz twitter.com/simonegiertz
Joey Fameli twitter.com/joeyfameli
Kishore Hari twitter.com/sciencequiche
Frank Ippolito twitter.com/frankippolito
Sean Charlesworth twitter.com/cworthdynamics
Jeremy Williams twitter.com/jerware
Gunther Kirsch
Ryan Kiser
Thanks for watching!
Find the Doom 3 BFG VR mod here: github.com/KozGit/DOOM-3-BFG-V...
Shot by Gunther Kirsch edited by Norman Chan
Subscribe for more videos! youtube.com/subscription_cente...
Follow us on Twitter: twitter.com/testedcom
Get updates on Facebook: facebook.com/testedcom
Tested is:
Adam Savage twitter.com/donttrythis
Norman Chan twitter.com/nchan
Simone Giertz twitter.com/simonegiertz
Joey Fameli twitter.com/joeyfameli
Kishore Hari twitter.com/sciencequiche
Frank Ippolito twitter.com/frankippolito
Sean Charlesworth twitter.com/cworthdynamics
Jeremy Williams twitter.com/jerware
Gunther Kirsch
Ryan Kiser
Thanks for watching!
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