There's a little competitor in all of us (Games track - Playtime EMEA 2017)

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Building for the future of Android
Опубликовано 15 февраля 2018, 23:47
Many developers assume competition is strictly overt, head to head competition which doesn't necessarily fit with most game types. Hear how top developers of all types of games - from casual to hard core - leverage the 'competitive itch' in all of us to drive engagement, monetization, and product longevity.

Speaker:
Romain Mardot - Partner Development Manager, Google Play

Watch the rest of the sessions: goo.gl/oXBUUd
Subscribe to the Android Developers channel here: goo.gl/vLYDU event: Playtime 2017; re_ty: Publish;
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