Google Chrome Developers766 тыс
Опубликовано 19 мая 2021, 18:00
In this Session, we give you a look at approaching app input given the increasing variety of device form-factors. Users are increasingly interacting with apps using a keyboard, mouse, musical instrument digital interface (MIDI), game controllers, and stylus in addition to touchscreens. We also discuss how to support these input sources and why it is essential for your app to do so.
Resources:
Input compatibility → goo.gle/2S4mODp
Handling different types of input → goo.gle/2R8ewKk
Speaker: Emilie Roberts
Watch more:
Web at Google I/O 2021 Playlist → goo.gle/io21-ChromeDevs
All Google I/O 2021 Technical Sessions → goo.gle/io21-technicalsessions
All Google I/O 2021 Sessions → goo.gle/io21-allsessions
Subscribe to Google Chrome Developers → goo.gle/ChromeDevs
#GoogleIO #Android #ChromeOS
product: Chrome - Devices; event: Google I/O 2021; fullname: Emilie Roberts; re_ty: Premiere;
Resources:
Input compatibility → goo.gle/2S4mODp
Handling different types of input → goo.gle/2R8ewKk
Speaker: Emilie Roberts
Watch more:
Web at Google I/O 2021 Playlist → goo.gle/io21-ChromeDevs
All Google I/O 2021 Technical Sessions → goo.gle/io21-technicalsessions
All Google I/O 2021 Sessions → goo.gle/io21-allsessions
Subscribe to Google Chrome Developers → goo.gle/ChromeDevs
#GoogleIO #Android #ChromeOS
product: Chrome - Devices; event: Google I/O 2021; fullname: Emilie Roberts; re_ty: Premiere;
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