Microsoft Research335 тыс
Опубликовано 18 сентября 2024, 16:31
Technology solutions for accessibility have long been created using a narrow utilitarian lens, especially in the Global South due to multi-dimensional challenges and resource constraints—an emphasis on purely functional outcomes supported by sterile cost-benefit analysis that ignores the fact that people with disability are people first with their own aspirations for leisure and enjoyment in addition to skills and employment. We propose an alternate design methodology called the Ludic Design for Accessibility (LDA) that puts play and playfulness at the center of all assistive technology design and use.
For more details visit aka.ms/ludicdesign
For more details visit aka.ms/ludicdesign
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