Tools and Techniques for Prototyping Future Interactions [1/2]

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Опубликовано 6 сентября 2016, 5:19
User interface tools aid in the design and development of interactive systems. The next generation of user interfaces is moving off the desktop: these emerging interfaces employ novel input techniques such as tangible, haptic, and camera-based interaction, access to vast information repositories and sensor networks, and information presentation to a wide range of devices. Currently, developing this next generation of interfaces is difficult, time-consuming, and requires a high level of technical expertise. Consequently, only a small cadre of technology experts can currently build these UIs. The difficulty of technology development and lack of appropriate interaction abstractions make designing different variations of an application and performing comparative evaluations unrealistic. These difficulties echo the experiences of developing GUIs twenty years ago. I'll begin by covering my dissertation research on tangible interfaces: a wall-scale design tool for web site designers (The Designers' Outpost), a handheld interface for oral historians (Books with Voices), and a toolkit for rapidly building tangible interfaces (Papier-Mâché). Then, I'll launch into three projects prototyping future interactions that are (or will soon be) underway. Field Tools: Biology fieldwork generates a wealth of qualitative and quantitative information, an unstructured bag
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