What’s New in Compressonator 3.0

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Опубликовано 22 марта 2018, 17:14
With the latest version of Compressonator 3.0 from AMD, users can compress 2D textures and optimize and compress 3D meshes in one simple interface. Compressonator supports DirectX® 12, Vulkan® and OpenGL® and all major file formats and codecs. Built-in tools allow side-by-side visual and statistical comparison of source and compressed files. Customize compression settings for individual assets or batch compress thousands of assets using a command-line tool.

To learn more visit: gpuopen.com and subscribe to AMD Developer News at experience.amd.com/developer-n...

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