6DoF rendering: immersive audio, wherever you are

298
Nokia415 тыс
Опубликовано 5 июня 2025, 14:30
Authentic audio is essential for AR/VR applications, but recreating a captured audio scene for the listener presents a significant challenge. Our six degrees of freedom (6DoF) rendering method enables life-like playback of audio scenes captured with multiple microphone arrays, allowing listeners to move freely within the scene, even beyond the area covered by the microphones.

Eager to hear more? Read the article by Jussi Leppänen, Archontis Politis, Mikko-Ville Laitinen, Lauros Pajunen and Antti Eronen.

aes2.org/publications/elibrary...
Случайные видео
122 дня – 568 02110:14
vivo x300 Pro - This Sets The Bar
198 дней – 43 8440:36
S200 Max | Endurance and Lighting Model
автотехномузыкадетское