Nokia414 тыс
Опубликовано 5 июня 2025, 14:30
Authentic audio is essential for AR/VR applications, but recreating a captured audio scene for the listener presents a significant challenge. Our six degrees of freedom (6DoF) rendering method enables life-like playback of audio scenes captured with multiple microphone arrays, allowing listeners to move freely within the scene, even beyond the area covered by the microphones.
Eager to hear more? Read the article by Jussi Leppänen, Archontis Politis, Mikko-Ville Laitinen, Lauros Pajunen and Antti Eronen.
aes2.org/publications/elibrary...
Eager to hear more? Read the article by Jussi Leppänen, Archontis Politis, Mikko-Ville Laitinen, Lauros Pajunen and Antti Eronen.
aes2.org/publications/elibrary...
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